Tag Archives: Random House

Novel Review: House of Salt and Sorrows

Fairy tale adaptions are a popular subset of YA novels, but not many are based on The Twelve Dancing Princess. However, Erin Craig has taken that lesser known tale and combined it with gothic flavored horror in House of Salt and Sorrows.

Back Cover Blurb

Annaleigh lives a sheltered life at Highmoor with her sisters and their father and stepmother. Once there were twelve, but loneliness fills the grand halls now that four of the girls’ lives have been cut short. Each death was more tragic than the last–the plague, a plummeting fall, a drowning, a slippery plunge–and there are whispers throughout the surrounding villages that the family is cursed by the gods.

Disturbed by a series of ghostly visions, Annaleigh becomes increasingly suspicious that her sister’s deaths were no accidents. The girls have been sneaking out every night to attend glittering balls, dancing until dawn in silk gowns and shimmering slippers, and Annaleigh isn’t sure whether to try to stop them or to join their forbidden trysts. Because who–or what–are they really dancing with?

The Review

Erin Craig presents an interesting twist on The Twelve Dancing Princesses. There’s a mystery to be solved, but it’s styled less like a hero’s challenge and more like a gothic horror story. Although the puzzle of the worn dancing shoes comes into play, the primary enigma confronting our main character is the deaths of her older sisters.

Annaleigh is the sixth of the Duke of Salaan’s twelve daughters. However, four of the young women have met untimely ends. People whisper that the sisters are cursed, but Annaleigh suspects murder. As her family attempt to ignore the rumors and move on with their lives, Annaleigh investigates the deaths only to find herself increasingly beset by eerie visions and nightmares.

I have mixed feelings about this book. It got off to a fabulous start with Craig’s gorgeous world-building. Arcannia incorporates many Victorian-era elements in its setting and culture, and those who like descriptions of silk ball gowns and corsets and luxurious gaslit estates will have plenty to enjoy. Another Victorian element of the story is the gothic horror type atmosphere haunting Annaleigh. As she confronts one gruesome image after another, readers are left guessing whether her sisters’ ghosts are real or she’s losing her mind.

Then a third of the way through the story, the nighttime balls come into the story along with a magic/meddlesome deity aspect. From the get-go, Arcannia is depicted as a polytheistic society, with each area of the kingdom paying homage to a regional deity. These initial descriptions make it seem like these gods and their supernatural powers are rather removed from the mortal world. However, once the sisters start going to the family shrine, gods and magic are suddenly very active in the narrative.

This irked me. The initial chapters made it seem like the only possible actors in the sisters’ deaths were ghosts or humans. Annaleigh never considers that magic or immortals might be involved even though their existence is supposedly common knowledge. So when the mystery of Annaleigh’s ghoulish visions is revealed as the workings of a god, that was a letdown.

Another weakness of the story is the romance between Cassius and Annaleigh. It’s not insta-romance on her end; watching her figure out whether he’s friend or foe is actually intriguing. However, he walks into the story besotted with her before they’ve met. Considering how he learned about Annaleigh and the fact that she’s one of eight sisters, I’m left wondering why her and not one of the others.

The story also runs into the same quandary I noticed in another Twelve Dancing Princesses retelling, Princess of the Midnight Ball. Basically, twelve sisters is a lot of people to keep track of. Granted, the deaths in House of Salt and Sorrows reduces the number to eight, but that’s still a lot. Aside from the eldest, the youngest, and the main character, the sisters are a muddle of names without much to distinguish them.

However, a woman that does stand out in this female-heavy family is Morella, the Duke’s new young wife. As soon as I saw the word “stepmother,” I really hoped the novel would depict something beyond the hackneyed evil stepmother. Sadly, Morella winds up among the ranks of the wicked version although she puts on a pretty good nice-mom act for most of the book.

In Summary

This book starts off well and creates wonderful atmosphere in both its radiant and creepy scenes. (And if you want spooky descriptions, there’s plenty on these pages.) However, the deus ex machina resolution to the mystery of Annaleigh’s visions was disappointing, and for the life of me, I don’t see how the main character was so compelling that her love interest would go to such lengths for her.

First published at The Fandom Post.

 

Novel Review: Spin the Dawn

Fantasies often have wizards as central characters, but how about a tailor with a magical touch? Elizabeth Lim presents the tale of a girl tasked to create three mythical gowns in her debut novel Spin the Dawn.

Back Cover Blurb

Maia Tamarin dreams of becoming the greatest tailor in the land, but as a girl, the best she can hope for is to marry well. When a royal messenger summons her ailing father, once a tailor of renown, to court, Maia poses as a boy and takes his place. She knows her life is forfeit if her secret is discovered, but she’ll take that risk to achieve her dream and save her family from ruin. There’s just one catch: Maia is one of twelve tailors vying for the job.

Backstabbing and lies run rampant as the tailors compete in challenges to prove their artistry and skill. Maia’s task is further complicated when she draws the attention of the court magician, Edan, whose piercing eyes seem to see straight through her disguise. And nothing could have prepared her for the final challenge: to sew three magic gowns for the emperor’s reluctant bride-to-be, from the laughter of the sun, the tears of the moon, and the blood of stars. With this impossible task before her, she embarks on a journey to the far reaches of the kingdom, seeking the sun, the moon, and the stars, and finding more than she ever could have imagined.

Steeped in Chinese culture, sizzling with forbidden romance, and shimmering with magic, this young adult fantasy is pitch-perfect for fans of Sarah J. Maas or Renée Ahdieh.

The Review

This fantasy is a delightful change of pace. Unlike most English language novels in this genre, which tend to have European-style settings, this story takes place in A’landi, an East Asian inspired empire. And instead of having a royal or adventurer protagonist, the main character Maia Tamarin is a tailor.

Not to say there aren’t royals or a dangerous quest in the plot. Following a five year civil war between the emperor and a powerful warlord, the master tailor Kalsang Tamarin is summoned to the emperor’s court. However, the recent war, which claimed two of his sons and maimed the third son, has left him so broken he cannot sew. Unfortunately, the summons cannot be ignored, so his daughter Maia disguises herself, taking her remaining brother’s identity, to go in his place. Soon thereafter, Maia discovers she’s merely one of twelve tailors that will vie to become the emperor’s master tailor, and the judge is none other than the warlord’s daughter Sarnai, whose impending marriage to the emperor is critical to A’landi’s newfound peace.

The primary thread of this book is Maia rising up to each of Sarnai’s challenges. The demands of those challenges changes drastically as the story progresses, and the novel winds up in three distinct acts. The first is the competition between the twelve tailors at the Summer Palace. It resembles a TV elimination-type competition with plenty of girls-are-capable-as-boys gumption and a thick layer of court intrigue. The second part is the quest for the mythical components of Sarnai’s three wedding dresses. These chapters are reminiscent of impossible task folktales where heroes venture into forbidden territories with the aid of magical helpers. In Maia’s case, her magical helper is the emperor’s enchanter Edan, and in addition to being an adventure-style quest, this section also ends up a romance between the two. In the final section, Maia must reckon with the costs and gains of her efforts and determine whether she can return to normalcy.

It’s a lot of territory for one book, but despite roaming over a bunch of genres, it forms a solid, cohesive, and engaging story. The strength of Maia’s character has a lot to do with it. The novel gets off to a slower start than some, but the family history in the initial chapter forms the core of what makes Maia compelling and relatable.

Actually, the multifaceted nature of the cast is among its greatest strengths. Edan carries centuries of baggage behind his teasing, and although Sarnai doesn’t hesitate to torment others, she’s to be pitied as a woman forced into an arranged marriage. Most characters fall into shades of gray, which makes Maia’s dilemma of whom to believe and trust as pressing as the sewing challenges she must win.

Regarding the love that blossoms between Maia and Edan, I’m happy to say that it is not a case of insta-romance. Maia meets him amid the intrigue of the Summer Palace, where Edan is only one of a number of enigmatic figures she’s trying to figure out. Although the connection between Edan and the palace’s black hawk is kind of obvious, it’s not obvious from the get-go how their relationship will progress, which makes it fun to watch. However, it is odd she refers to him as a “boy.” His actual age aside, Edan has the appearance of a young man of about twenty.

Another interesting facet of this story is the descriptions of the materials, tools, and techniques the tailors use. If you like fashion, this may be a selling point for you. However, I found some aspects of Maia’s abilities jarringly unbelievable. Not only does Maia work so fast that she knits two complete sweaters during her five-day ride to the Summer Palace, she sews the silk portions of Sarnai’s three gowns while she journeying to the desert and a frozen mountaintop. I’ve sewn dresses and shirts myself, and I can’t imagine keeping all those pieces clean and in order while camping, let alone through the sand and rain she supposedly traveled through.

The journey’s pace was also puzzling at times. Maia has a mere three months to travel to the three corners of the continent to gather the magical materials for Sarnai’s gowns. As such, Maia’s constantly under the pressure of this looming deadline. However, there are parts, such as their encounter with Orksan’s caravan and their visit to the monastery, where they stop a couple days as if time is of no consequence.

Those are minor nitpicks though. Overall, I enjoyed this story and its cast, and unlike most recent novel series I’ve read, I’m actually eager to see what happens in the second book of this duology.

In Summary

Spin the Dawn is one girl’s journey from obscurity to fame, from the mundane to the magical, and from loss to love and back again. Combined with a complex cast, an intricate Asian-inspired setting, and plenty of unexpected twists and turns, this novel is a delightful read with wide appeal.

First published at The Fandom Post.

 

Novel Review: Eve of Man

A recurring theme in sci-fi is humanity’s existence pushed to the brink by everything from monsters to global catastrophes. Now Giovanna and Tom Fletcher adds a worldwide dearth of baby girls as a species-ending dilemma in their novel Eve of Man.

Back Cover Blurb

On the first day, no one really noticed. All those babies wrapped in blue blankets–not a pink one in sight. On the third day, people were scared–a statistic-defying abundance of blue. Not just entire hospitals, not only entire countries, but the entire world. Boys. Only boys.

Until Eve. The only girl born in fifty years. The savior of mankind. Kept protected, towering above a ruined world under a glass dome of safety until she is ready to renew the human race.

But when the time comes to find a suitor, Eve and Bram–a young man whose job is to prepare Eve for this moment–begin to question the plan they’ve known all along. Eve doesn’t only want safety, and she doesn’t only want protection. She wants the truth. She wants freedom.

The Review

What would happen to humankind if the gender balance tipped completely toward males? This book’s premise is an interesting one, especially since societies like China’s are dealing with the fallout from sex-selective abortions. Unfortunately, Eve of Man doesn’t so much delve into social change as it uses the scenario as the basis for a futuristic princess-locked-in-a-tower tale.

And main character Eve is literally confined at the top of Extinction Prevention Organization’s 2.5-mile high tower. Because the youngest women other than her are in their mid-sixties, Eve is the one hot commodity, and the EPO has made it their business to shield her from the opposite sex until she’s mature enough to take a shot at another generation. But now that Eve is sixteen she gets to choose her future mate from three potential males. As you might guess, Eve ends up falling for someone outside of this preselected pool.

The cover flap blurb teases, “But how do you choose between love and the future of the human race?” The question insinuates that Eve’s choice (Bram) is lacking somehow, like he has a genetic disorder or is infertile. That would make for interesting drama. However, the story boils down to revealing EPO as the big bad out to maintain worldwide domination by controlling Eve’s reproductive bits while Bram is the rebel in the organization trying to break her out.

The world-building in this novel is weak, which makes for confusing storytelling. Perhaps this is because it was written by two authors, but important elements don’t get clarified as soon as they should for a sci-fi title. For instance, Bram mentions that the EPO tower is located in a place called Central in Chapter 3, but it isn’t until Chapter 37 that we learn Central was once called London. Chapter 3 also talks about an apocalyptic combination of pollution clouds, global warming sea rise, and extreme weather, which gives the impression that the outside environment is borderline uninhabitable. Two-thirds of the story later, Bram is watching all sorts of mundane activity take place out of doors. The most confusing moment for me was the introduction of Holly in Chapter 1. The prologue had already hammered home the point that Eve is the ONLY! girl on the planet, so when another “girl” shows up in Eve’s penthouse quarters, I was stuck wondering what she was. After a couple of pages without an explanation, I assumed she was a kind of AI. Then in Chapter 2 (after 11 pages of Eve /Holly chatting) they FINALLY reveal that Holly is a hologram.

And not just any hologram. She’s controlled by “pilots,” young men close to Eve’s age, and Bram is one of these pilots. While it is an interesting way for the characters to meet and fall in love, the rationale behind “Holly” is shaky. She’s an extremely expensive technology whose only purpose is to manipulate Eve. However, manipulating Eve is only valuable if Eve has any real power, and she doesn’t. Whenever she shows a hint of disagreeing, the EPO tosses out Holly and reverts to force. So if they don’t really need her permission, why waste the effort and resources to persuade her? Not to mention, their pilot standards are pretty shoddy. Bram and his cohorts are supposed to act the role of a best girlfriend, but when the jerk character pilots Holly, his jerk personality bleeds through. And when the boring guy pilots her, the boringness comes out loud and clear.

The story’s one-dimensional characters, unfortunately, are not limited to these two. The primary villains Vivian Silva and Dr. Wells are especially egregious in their respective roles of unscrupulous, arrogant corporation head and evil scientist/abusive father, but it expands to include the entire male gender. Without the kindler, gentler sex, men apparently unleashed World War III and devastated the environment. Moreover, the book asserts that men possess zero self-control and, if they see a woman, are helpless to stop themselves from raping her. It’s a narrative I find appalling and rather shocking, considering a man co-authored it.

Regarding cast diversity, the main couple is white (and gorgeous), and the other key players are also white. There are side characters who might possibly be non-white, but the physical descriptions on them are so sparse that it’s difficult to tell for certain. The single character who is definitively non-white is Diego, one of Eve’s potential mates. However, he is described in unflattering terms. (“In appearance Diego is small and uninteresting…” “His skin is rough and dark, his eyes small and beady.”) Oh, and within fifteen minutes of meeting Eve, he murders someone and gets blasted to pieces. End Diego.

I suppose it’s up to the authors to decide how to design their characters, but given that they’re depicting a worldwide problem and the setting is London, a city with a diverse population, it would’ve been nice to reflect that in their cast. For instance, the narrative mentions at least three times that Eve is struggling to learn Mandarin, so why not include a Chinese person among her attendants?

The novel isn’t without its strong points. The action and escape scenes are fast-paced and have unexpected twists. However, most of those don’t show up till the second half of the book, and by then I’m already disinterested in the fate of this couple and their world.

In Summary

The book has an interesting premise but doesn’t quite deliver. Problematic storytelling aside, the story takes what could have been an interesting commentary on gender balance, power, and traditional roles and simplifies it into a hero-must rescue-princess-from-the-evil-totalitarian-power tale. Add to that some convoluted world-building and flat characters, and it makes for a less than engaging read.

First published at The Fandom Post.

 

Novel Review: Tempests and Slaughter

Tamora Pierce is the author of several fantasy novels, and I recently had the opportunity to review the first book in her latest series, Tempests and Slaughter. Please read on for the review.

Back Cover Blurb

Arram Draper is on the path to becoming one of the realm’s most powerful mages. The youngest student in his class at the Imperial University of Carthak, he has a Gift with unlimited potential for greatness–and for attracting trouble. At his side are his two best friends: Varice, a clever girl with an often-overlooked talent, and Ozorne, the “leftover prince” with secret ambitions. Together, these three friends forge a bond that will one day shape kingdoms. And as Ozorne gets closer to the throne and Varice gets closer to Arram’s heart, Arram realizes that one day–soon–he will have to decide where his loyalties truly lie.

The Review

I’ve no previous exposure to Tamora Pierce’s work, but judging from the information on the dust cover, she’s written a number of series set in the Tortall fantasy realm, and Tempests and Slaughter is the first book of another Tortall series. However, Tempests and Slaughter doesn’t provide a particularly engaging introduction to the Tortall realm and falls short as a standalone novel.

At the very beginning of the book is a map of “Tortall and Neighboring Realms,” which displays the kingdom of Tortall smack in the middle. However, the setting for Tempests and Slaughter is the Carthak Empire, which the map doesn’t even show in its entirety. Actually, a map of the University of Carthak would’ve been more helpful because the vast majority of action takes place at the school, and even when characters leave its grounds, they never go far from it.

Our main character is Arram Draper. The dust cover describes him as “a talented young man with a knack for making enemies.” Talented, yes. Knack for making enemies, not really. Basically, he’s a ten-year old genius, and at the university, he’s the mage version of the whiz kid taking college level math while his agemates are still learning fractions. So he encounters occasional classmate bullying because he doesn’t fit in, but he also becomes the pet of every instructor who takes him on (and there are at least eight of them). Plus, he also wins over gladiators, clinic patients, various animals, and two deities, and by the end of the book, he’s been romantically involved with three girls, all of whom pursued HIM. That’s quite the opposite of “a knack for making enemies.”

His two best friends are Varice and Prince Ozorne, who are also prodigies, although not nearly as young or talented as Arram. Ozorne is interesting in that he’s in line for the Carthak throne and must contend with a certain political reality. Varice, on the other hand, is rather bland. Her most distinguishing characteristics are that she’s a gorgeous blonde and likes to cook so she’s always feeding the two boys.

Between the school for magic and the three-friend aspect, Tempests and Slaughter seems a not so subtle attempt at a Harry Potter type of story. Unfortunately, it falls flat. It’s not that the magical elements aren’t fleshed out; Pierce puts in plenty of detail about the workings of Gifts as Arram goes from one teacher to the next. The problem is that there’s no strong plot to carry the novel from a beginning to an end.

The book shows Arram getting an education—and that’s about it. He hasn’t come to the university to fulfill a specific purpose. He doesn’t have to worry about the practical aspects of financing his very expensive education became his instructors arrange for a scholarship plus stipend. (Not to mention, he’s always receiving special gifts from them.) He has no rival he’s competing against. His bully encounters are brief and never escalate to anything serious. He’s not seeking revenge or redemption. He has such amazing talent his teachers come to HIM for help. The threesome never turns to a love triangle, and Arram gets the girl he’s always wanted without even trying.

The story does contain a number of elements with the potential to become the backbone of an arc (i.e. the murdered mage). However, they are simply introduced and not fleshed out. It seems like the purpose of this book is to lay the groundwork for the real conflict that is to come later in the series, but I feel cheated that so little is resolved after 455 pages.

The other issue with this book is that I’m not sure what its intended audience is. Arram is ten at the beginning of the story and can’t be more than fourteen by the end of the novel. I associate that protagonist age range with middle grade readers. However, the content includes graphic gladiator-type violence and a typhoid plague that has Arram puking his guts out as well as various sexual references. These elements I associate with young adult stories. So Tempests and Slaughter creates a weird combination of YA content and a childish mindset. In addition, that childish mindset doesn’t get jaded, despite all the awful things Arran sees and experiences.

In Summary

Existing fans of Tamora Pierce’s fantasy books may feel differently, but as a newcomer to her Tortall fantasy world, I’m not inclined to explore it further after reading Tempests and Slaughter. There’s certainly a lot of magic and magic lessons, but they serve no purpose other than making prodigy Arram an even more advanced student. While some interesting events do arise, they never fully develop into a real plot, and overall, Tempests and Slaughter fails to generate enough anticipation for me to be interested in the series’ next book.

First published at The Fandom Post.

 

Graphic Novel Review: A Game of Thrones Vol. 3

HBO’s wildly popular Game of Thrones series is well into Season 4 and, not surprisingly, regaling fans with bloodshed and debauchery aplenty. The  Random House graphic novel based on the series is also chugging along with its recent release of Volume  3, and you can read on for my review. (For my review of Volume 2, click here.)

Back Cover Blurb

In King’s Landing, Lord Eddard Stark of Winterfell—the Hand of King Robert Baratheon—is surrounded by enemies. Some are openly declared, such as Ser Jaime Lannister and his sister, Queen Cersei. Others are hidden in the shadows. Still others wear the smiling mask of friends. But all are deadly, as Eddard is about to discover.

The Review

A Game of Thrones: The Graphic Novel: Volume 3 is a hardcover compilation of the bimonthly Game of Thrones comic Issues 13 through 18. This volume’s narrative begins with King Robert traipsing off to his ill-fated final hunt and ends with Sansa pleading Joffrey for her father’s life.

In the TV series, Eddard seemed soft in the head for not telling Robert about Cersei’s bastards. While he still seems stupid for confronting Cersei directly about her twincest, the volume provides some background and flashbacks that explain why he’s so determined to spare her. However, his failure to include the pride and power of the Lannister family in his calculations make him look like an idiot. The lack of emotional nuance in Patterson’s artwork doesn’t help. Cersei looks like she’s constantly PMSing, and in the pivotal scene where she declares, “You win or you die,” her expression is so blatantly murderous you have to wonder if Eddard’s blind not to notice.

His sons and Arya fare much better. Jon demonstrates compassion when he speaks up on Sam’s behalf, bravery in a tussle against a White Walker, and heart-wrenching anguish when he gets news of his father’s imprisonment. The Rob Stark that rode to battle in the TV show looked a born leader, but the comic shows the lengths he went to convince his bannermen to follow him. As for Arya, you can smell her fear as she escapes the Lannister’s clutches.

As for the level of violence in this installment, there’s plenty of bloodshed and dismembered limbs between the walking dead attacking the Night’s Watch and Eddard getting sacked at King’s Landing, but probably the most disturbing illustration is Drogo (bloodlessly) dispatching Viserys. As for sex and nudity, there are a couple of post-lovemaking scenes, but the most provoking is a full frontal illustration of Hodor.

The actual cover is plain white with the title in shiny blue letters on the spine beneath the dust cover that features Patterson’s pencil art. Speaking of pencil art, Volume 3 also includes “The Making of A Game of Thrones: The Graphic Novel: Volume 3″, where Editor Anne Groell explains the character design process for the comic series. So those who do enjoy Patterson’s illustrations will probably want to pick up this volume for its character pencil sketches.

In Summary

Volume 3 continues to provide flashbacks and insights not included in the TV show. While Eddard still seems an idiot when he confronts Cersei about her bastard children, you get a better idea of what motivates him to do so. However, as in the series, everyone gets scattered after Eddard’s imprisonment. With Arya on the run, Sansa with Joffrey, Jon at the Wall, Rob and Cat on the march, and the boys at Winterfell (to say nothing of the Lannisters or Daenerys), it will be interesting to see how the graphic novel handles the dispersion of characters.

First published at the Fandom Post.

A Game of Thrones: The Graphic Novel: Vol 2 Review

I am a relative latecomer to the Game of Thrones fandom. I didn’t start watching the HBO series until it was in its third season. Having made it through to the rather gruesome Season 3 finale, I await Season 4 with great anticipation. For fans wanting to get their hands on all things Game of Thrones, Random House is releasing a graphic novel based on the series, and I recently had the chance to review Volume  2.

Back Cover Blurb

Now, in the second volume, the sweeping action moves from the icy north, where the bastard Jon Snow seeks to carve out a place for himself among bitter outcasts and hardened criminals sworn to service upon the Wall . . . to the decadent south and the capital city of King’s Landing, where Jon’s father, Lord Eddard Stark, serves as the Hand of King Robert Baratheon amid a nest of courtly vipers . . . to the barbarian lands across the Narrow Sea, where the young princess Daenerys Targaryen has found the unexpected in her forced marriage to the Dothraki warlord Khal Drogo: love-and with it, for the first time in her life, power.

The Review

A Game of Thrones: The Graphic Novel: Volume 2 is a hardcover compilation of the bimonthly Game of Thrones comic releases. The actual cover is plain white with the title in shiny green letters on the spine. The dust cover design is a bit more interesting with the outline of a raven in green superimposed on Patterson’s pencil art, but it isn’t exactly flashy. The pages inside, however, are vibrantly colored.

Volume 2 contains Issues 7 through 12 as well as “The Making of A Game of Thrones: The Graphic Novel: Volume 2” and a sneak preview of Issue 13 (cover art plus six pages of uncolored line art). Editor Anne Groell provides most of the commentary for “The Making of A Game of Thrones,” which explains the process by which five pages from Martin’s novel got turned into the Hand’s Tourney depicted in Issue 9.

In addition to Patterson’s illustrations, Volume 2 includes each issue’s cover art by Mike S. Miller and two illustrations of Jon Snow at The Wall by Michael Komark. Komark’s art, which look more like paintings than comic book art, are dramatic and breathtaking. Miller’s cover illustrations aren’t quite as captivating, but they do a satisfactory job of setting the mood for the pages to follow. However, Patterson’s art, although beautifully colored, isn’t exactly a feast for the eyes. Action scenes come off as stiff and clumsy, and facial expressions are overdone. I should note that some of Patterson’s characters, like Tyrion, are similar to their TV counterparts while others, like Theon and Lysa, look completely different.

This volume’s narrative begins with dwarf Tyrion Lannister’s visit to The Wall and ends with his demand for trial by combat in the Vale. Not having read the original novels, I can’t make any comparisons to them, but the graphic novel and TV show follow the same general storyline. The two mainly differ in the details they focus on. For instance, Abraham uses several pages to introduce the overweight Black Brother Samwell Tarly, providing a clear picture of the circumstances that forced him into the Night’s Watch. While the TV show relied on brief sweeping visuals to convey the scope of Lysa’s Vale and the Eyrie, the graphic novel follows Cat as she rides through her sister’s territory and makes the long, treacherous climb to the mountaintop castle at night. Game of Thrones has a mind bogglingly huge cast, but Abraham’s storytelling allows you to absorb and get a much better grasp of the characters than the show did.

Speaking of the show, the TV creators always seemed to push the limits of how gratuitous they could get with violence and sex. Patterson’s not nearly as gruesome when it comes to hacking and slashing. Victims definitely bleed and fall, but he doesn’t show guts spilling onto the ground in painstaking detail. As for sex, Volume 2 contains none although there are several nipples poking around.

In Summary

Abraham does an excellent job of presenting the complex plot and characters in his adaption of A Game of Thrones. Unfortunately, the artwork isn’t quite at the same level. Given how visually stunning the TV adaption was, the graphic novel may disappoint fans of the HBO series. The graphic novel, however, isn’t nearly as gratuitous when it comes to sex and violence, which may appeal to those captivated by Martin’s story but would rather not watch disembowelments in gory detail.

First published at the Fandom Post.